Program help

Doors

The Wall Elements group includes two types of doors which can be inserted into a wall. You can modify them with the Properties Editor in order to get more variations.

pCon.planner_walls_08

1.Switch to the Room group, Start tab and click on the arrow circled in red in the image on the left. The best projection to use for these insertions is Top.
2.Clicking on the arrow opens a menu offering Door as an option which can be selected with a click of the mouse.

pCon.planner_door_01

3.The door selected must now be inserted into a wall. To do this, move the mouse onto the desired wall and click where you wish to insert the door.
The image on the left shows a door in Top view which has just been inserted into a wall.

To insert yet another wall element, simply press the F2 function key.

Editing a Door

There are many ways of editing doors. The following table lists the various properties of a door and how they can be modified.

Properties of doors

Can be edited by means of

Height

Dimension figure on the object, Properties Editor, interactors

Width

Dimension figure on the object, Properties Editor, interactors

Position

Interactor

Lateral distance from neighboring objects

Dimension figure on the object

Vertical opening option

Interactor

Horizontal opening option

(applies only to single doors)

Interactor

Open/Close

Interactor

Parapet

Dimension figure on the object, Properties Editor

Handle Height

Properties Editor

Frame

Properties Editor

Top Thickness

(only for glass doors)

Properties Editor

Bottom Thickness
(only for glass doors)

Properties Editor

Side Thickness

(only for glass doors)

Properties Editor

Fanlight

Properties Editor

Doorsill

Properties Editor

Name

Properties Editor

Whether dimensions and interactors are visible will always depend on the projection selected. The Height of a door can, for example, not be set in the Top view by entering values or using an interactor.

The dimensions shown in blue (see following images) can be changed by clicking on them with the mouse and then entering the desired figure. You can also edit using the interactors. Just click on the relevant interactor and then make the correction by moving the mouse or entering the value on the keyboard.

pCon.planner_door_02

pCon.planner_door_03