Program help

Advanced Settings for Image Rendering with Yafaray

Setting

Description

Basic settings/Camera Type

There are two options here: Standard and Architect. Standard means the image will be computed in genuine perspective. The Architect setting takes out the distortion due to perspective and shows all vertical edges in the design as vertical in the rendering, too.

Anti Aliasing/Anti Aliasing Passes

This setting serves the purpose of edge-smoothing. A higher figure will result in softer edges in the picture.

Anti Aliasing/Anti Aliasing Filter

The choice of filter will determine whether objects are shown in sharper or fuzzier focus. The pre-set item (Mitchell-Netravali) steers a good middle path between the two.

Material

If you select Clay Mode, all objects will be assigned the same (clay) material in the rendering process. In the default setting (with Clay Mode disabled), on the other hand, all the materials will be rendered as realistically as possible.

Lighting/Lighting Method

There are three options available for the means of lighting. The standard setting (Direct Lighting) is the fastest. Path Tracing and Photon Mapping tend to work more slowly but do take into account indirect light, which is the light reflected from the surfaces in your design. This is not the case with Direct Lighting. The results of Photon Mapping and Path Tracing will thus give a far more realistic effect.

Lines/Keep Lines

This setting has the effect of taking account not only of spatial objects and areas during calculations for photorealistic rendering of an image but also of lines and 2D drawing elements.

These will then be visible in the finished images. It is also possible to enter a factor using the Line width factor function so that the line thickness is multiplied by the factor and the lines are broader or narrower when printed.