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There are two ways of rotating objects: using the Rotation tool or the object interactor. Rotation tool
Object interactor Just as for moving objects, the object interactor can be used for rotating them, whether it is in its default orientation or has been itself rotated. Interactor in default orientation Ensure that the object interactor is active and then select the object to be rotated.
Rotating the object interactor One use of the fact that it is possible to rotate the object interactor is when you are working in a rotated coordinate system and wish to rotate elements within it. The lower left picture shows a rectangle which is within a rotated UCS. The object interactor is still in default orientation when the object is marked. If you now wish to rotate the object and maintain the relation to the UCS, it makes sense to orient the interactor itself into the right direction beforehand. To do this, click on one of the green arcs and hold down the mouse button briefly. The interactor can now be rotated by moving the mouse and Axis Snap can be used to orient it exactly to the UCS orientation. Clicking again will fix the interactor in its new position (see image on right).
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