Properties
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Description
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Can be changed by means of
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Type
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A Spot Light can either be transformed to a Point Light, a Directional Light or an Area Light.
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Property Editor
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Color
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Setting the Color of the light.
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Property Editor
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Intensity
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The figure is given in candelas (cd). 1 cd is approximately the intensity of the light from one candle. The Intensity of a Spot Light diminishes exponentially in relation to the distance from the origin.
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Property Editor
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Opening angle
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The Opening Angle sets the angle of the cone of light. It determines the maximum circle on which the light will fall (see image below).
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Property Editor, circle (see image)
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Hotspot angle
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Within the Opening Angle it is possible to set another cone of light using the Hotspot angle. The effect of different hotspot angles is shown in the image below.
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Property Editor
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Realtime Shadows
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Enabling or disabling the calculation of shadows for realtime rendering.
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Property Editor
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Light enabled
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This switches the light source on and off.
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Property Editor
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Size
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This is relevant for photorealistic rendering. The larger the source of light, the softer the shadow in the image rendered.
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Property Editor
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Shadows
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This is whether Shadows should be calculated during the rendering process or not.
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Property Editor
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Name
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It is possible to give a Name to any of the light sources.
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Property Editor
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Target
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The target interactor will set the direction of the Spot Light.
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Interactor (see image)
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Origin
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The origin interactor allows the position of the origin to be changed.
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Interactor (see image)
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Position
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The Spot Light can be moved.
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Section of line (see image)
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