Program help

Material

Background Information

Materials

Colors

Textures

On the Edit tab there is the Material group. This is a collection of all the functions you will need in order to edit the surfaces included in your design.

In the following chapters, you will learn:

about the logic of physical rendering used in pCon.planner 8.

how to use colors in pCon.planner (assigning to objects, coloring selections, transfering colors using the eyedropper tool or selecting a color).

how to organize and use materials in the Material Editor.

how to differentiate colors, textures and materials from one another.

pCon.planner_Basics_Materials_group