On the Edit tab there is the Material group. This is a collection of all the functions you will need in order to edit the surfaces included in your design.
In the following chapters, you will learn:
•about the logic of physical rendering used in pCon.planner 8.
•how to use colors in pCon.planner (assigning to objects, coloring selections, transfering colors using the eyedropper tool or selecting a color).
•how to organize and use materials in the Material Editor.
•how to differentiate colors, textures and materials from one another.